What is it:
- A mobile game with gyro controls inspired by bowling
- The gameplay is based on the concept of bowling + gravity: a ball (or, more exactly, the skull of the main character) falls from the top to the bottom of the screen and the player has to use it to push the enemies out of the screen.
What I did in this project:
I did programming (100% of the prototype and around 30-40% of the final build), all game design, all level design, all graphics and animations.
Where you can find it: